public class JoglMultiSampleRenderBufferObject extends java.lang.Object implements IJoglFrameBufferAttachment
Constructor and Description |
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JoglMultiSampleRenderBufferObject(GraphicsPipeline pipe,
int width,
int height,
int numSamples,
int bufferType) |
Modifier and Type | Method and Description |
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void |
attach(GraphicsPipeline pipe,
int attachPoint) |
void |
Bind(com.jogamp.opengl.GL2 gl) |
void |
Dispose(GraphicsPipeline pipe) |
int |
getRenderBufferId() |
boolean |
isDisposed() |
boolean |
isLoaded() |
void |
load(GraphicsPipeline pipe) |
void |
Unbind(com.jogamp.opengl.GL2 gl) |
void |
unload(GraphicsPipeline pipe) |
public JoglMultiSampleRenderBufferObject(GraphicsPipeline pipe, int width, int height, int numSamples, int bufferType)
public int getRenderBufferId()
public boolean isLoaded()
isLoaded
in interface IGLResource
public void load(GraphicsPipeline pipe)
load
in interface IGLResource
public void unload(GraphicsPipeline pipe)
unload
in interface IGLResource
public void attach(GraphicsPipeline pipe, int attachPoint)
attach
in interface IJoglFrameBufferAttachment
public void Dispose(GraphicsPipeline pipe)
public void Bind(com.jogamp.opengl.GL2 gl)
public void Unbind(com.jogamp.opengl.GL2 gl)
public boolean isDisposed()