public class JoglShaderOpenVRMesh extends org.processmining.visualisation3d.gldatastructures.JoglShader
boundShader
JoglShaderOpenVRMesh()
Bind, Create, Dispose, getProgramHandle, getShaderState, isDisposed, isLoaded, load, SetUniform, SetUniform, SetUniform, SetUniform, SetUniformMatrix, Unbind, unload
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
public JoglShaderOpenVRMesh()