public class JICameraInterpolator
extends org.processmining.visualisation3d.JoglInteraction
Modifier and Type | Field and Description |
---|---|
org.processmining.visualisation3d.graphicsdatastructures.JoglCamera |
cam |
org.processmining.visualisation3d.JoglInteractionManager |
iman |
Constructor and Description |
---|
JICameraInterpolator(org.processmining.visualisation3d.JoglInteractionManager iman,
org.processmining.visualisation3d.graphicsdatastructures.JoglCamera c) |
Modifier and Type | Method and Description |
---|---|
org.processmining.visualisation3d.maths.JoglVectord3 |
getCurrentFocus() |
void |
initCamFocus(org.processmining.visualisation3d.maths.JoglVectord3 focus,
double cDist,
double cDx,
double cDy) |
void |
initCamFocus(org.processmining.visualisation3d.maths.JoglVectord3 focus,
org.processmining.visualisation3d.maths.JoglVectord3 pos) |
void |
setCamDist(double cdist) |
void |
setTargetCamFocus(org.processmining.visualisation3d.maths.JoglVectord3 focus) |
boolean |
ShouldAnimate() |
void |
UpdateScene(org.processmining.visualisation3d.scenemanagement.JoglScene scene) |
public org.processmining.visualisation3d.JoglInteractionManager iman
public org.processmining.visualisation3d.graphicsdatastructures.JoglCamera cam
public JICameraInterpolator(org.processmining.visualisation3d.JoglInteractionManager iman, org.processmining.visualisation3d.graphicsdatastructures.JoglCamera c)
public org.processmining.visualisation3d.maths.JoglVectord3 getCurrentFocus()
public void setTargetCamFocus(org.processmining.visualisation3d.maths.JoglVectord3 focus)
public void initCamFocus(org.processmining.visualisation3d.maths.JoglVectord3 focus, org.processmining.visualisation3d.maths.JoglVectord3 pos)
public void initCamFocus(org.processmining.visualisation3d.maths.JoglVectord3 focus, double cDist, double cDx, double cDy)
public void setCamDist(double cdist)
public boolean ShouldAnimate()
ShouldAnimate
in class org.processmining.visualisation3d.JoglInteraction
public void UpdateScene(org.processmining.visualisation3d.scenemanagement.JoglScene scene)
UpdateScene
in class org.processmining.visualisation3d.JoglInteraction