public class JoglShaderPipelineDefaultTextured extends org.processmining.visualisation3d.gldatastructures.JoglShader
boundShader
JoglShaderPipelineDefaultTextured()
Bind, Create, Dispose, getProgramHandle, getShaderState, isDisposed, isLoaded, load, SetUniform, SetUniform, SetUniform, SetUniform, SetUniformMatrix, Unbind, unload
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
public JoglShaderPipelineDefaultTextured()