public interface ColorCyclePlayer extends Player
Player
which supports a second layer of animation by cycling colors
in the color palette of the current image in the video track.
Color cycling is provided in a separate layer on top of the video track. It can be performed independently of video playback.
CLOSED, PREFETCHED, PREFETCHING, REALIZED, REALIZING, STARTED, UNREALIZED
Modifier and Type | Method and Description |
---|---|
boolean |
isBlendedColorCycling()
Returns true if colors are blended during color cycling.
|
boolean |
isColorCyclingAvailable()
Returns true if color cycling is available.
|
boolean |
isColorCyclingStarted()
Returns true if color cycling is started.
|
void |
setBlendedColorCycling(boolean newValue)
Sets whether colors are blended during color cycling.
|
void |
setColorCyclingStarted(boolean b)
Starts/Stops color cycling.
|
addChangeListener, addPropertyChangeListener, addStateListener, close, deallocate, getCachingModel, getControlPanelComponent, getState, getTargetState, getTimeModel, getTotalDuration, getVisualComponent, isActive, isAudioAvailable, isAudioEnabled, isCached, prefetch, realize, removeChangeListener, removePropertyChangeListener, removeStateListener, setAudioEnabled, setTargetState, start, stop
boolean isColorCyclingStarted()
void setColorCyclingStarted(boolean b)
boolean isColorCyclingAvailable()
void setBlendedColorCycling(boolean newValue)
boolean isBlendedColorCycling()